Promise & Law

Beary Board Game

Age: 9-15

 

This is a cute game played with bear tokens. As the players move about the board they land on a card that leads to an situation statement. She needs to say the Law that fits the situation to earn the bear card. The activity makes the guides aware of the Laws in their everyday life.

Laws Match-up

Ages: 8-10

 

The pieces can be used for one girl learning the Laws, to a group of four playing a game. And there are enough pieces for a group activity too.

Law Bingo

Ages: Up to 12

 

This is a usual Bingo game but using situations instead of questions. It was designed to show the guides how the Laws are in their life.
Law Sort
This is a second play to make them think deeper as to how the situations fit the Laws.

Law Spin

Ages: 9-14

 

This pack has two playing sets.
This pack has two ways of playing. Basically having a key word and the Law numbers matched up.

Law Pin On

Ages: 9-14

 

The Laws are pinned on the players’ backs and by asking simple questions they guess what Law they have.

Laws in the Promise

Ages: 9-12

 

This pack has 2 sets.
This is designed to help the Guides see how the Laws relate to the Promise.

Promise People

Ages: 7-11

 

This game was designed to play with the unit a week before new girls were to make the Guide Promise. The game shows the girls how they can keep their Promise towards other people.

Learning the Promise

Ages: 7-10

 

This pack has four photocopy sheets for a recruit and could be used for revision on the Promise.

Signing The Promise

Ages: 7-10

 

This pack has a display card for signing the Australia Guide Promise and four smaller cards.

Take Home Sheets

Ages: 8-10

 

This pack has six photocopy sheets for a recruit or Promise & Law revision.

Recruit

Understanding the Promise

Ages: Up to 10

 

There are two ways to use the pieces for games with this pack. The general idea is for a younger recruit to understand the Guide Promise.

2 Games for Young Recruits

Ages: 5-8

 

There are two ways to use the pieces for games with this pack. Designed to have younger recruits understand the feelings of others as well as themselves.

 

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